Plate

Overview

Plate is a category of heavy armor that enhances physical defense. Plate enhances Stamina, and the following jobs begin with plate proficiency: Alchemist, Breaker, Dragoon, Dark Knight, Machinist, Paladin, Samurai, Soldier, and Trainer.

Plate Strategy

Plate armor improves your physical defenses magnificently. In addition to adding the most to Stamina, special plate armors have some of the most potent defensive abilities in the game, such as Auto-Protect, Auto-Bubble, or various elemental defenses. The most important thing to remember is that plate armor doesn't provide much (if anything) in the way of magickal protection: you are as vulnerable to black magic and attack items as a barn's broad side most of the time, and mitigating that involves selecting elemental defenses that might work, or might not. You should also take care not to get cocky. While your enhancements are strong, for every defense, there is a comparative offense. Don't neglect your support abilities or healing, because even a nigh-invulnerable tank still has at least one opening to exploit.

Basic Plate Armor

Grade Armor Bonus
Starting Onion Plate +2 Stamina
Beginner's armor made mostly of copper.
D Bronze Plate +3 Stamina
Plate mail of simple bronze.
C Iron Plate +4 Stamina
Armor of overlapping plates of heavy iron.
B Mythril Plate +5 Stamina
Plates of ornately designed mythril
A Crystal Plate +6 Stamina
Armor crafted of hunks of the true living crystal.
Special Grand Plate +7 Stamina
The mightiest of armors.

Special Plate Armor

Grade Armor Bonus Ability Ability Description
C Demon Mail +3 Stamina Shadowproof Grants Shadowproof
Armor made of a demon's flesh and bones
B Dragon Mail +4 Stamina Energy Resistance Grants Fire Ward, Ice Ward, and Lightning Ward
Plate armor in the shape of a dragon.
B Caribeener Mail +4 Stamina Weapon Boost C Grants +2 Weapon Power
Mail made from thick, interlocking chain links.
A Ruby Mail +5 Stamina Fire Eater You treat fire damage as healing.
Armor studded with mystical rubies that absorb fire.
A Sapphire Mail +5 Stamina Ice Eater You treat ice damage as healing.
Armor studded with mystical sapphires that absorb fire.
A Diamond Mail +5 Stamina Lightning Eater You treat lightning damage as healing.
Armor studded with mystical diamonds that absorb fire.
A Maximillian +5 Stamina Auto-Protect Grants constant Protect status.
A regal knight's rainment.
Special Mirror Mail +5 Stamina Auto-Reflect You have constant Reflect status.
Shimmering plates of reflective metal.
Special Genji Mail +6 Stamina Willpower Boost A Grants +4 Willpower
Ornate armor for samurai.
Special Adamant Armor +6 Stamina Auto-Bubble Grants constant Bubble status.
Armor crafted of jet-black Adamant, the hardest of all metals.
Special Bone Armor +6 Stamina Undead You take 2x damage from Holy (and take damage from holy healing), and Shadow damage heals you.
Armor made of bones and necromantic magick.
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