Oracle
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โ€œThere's no secret to balance. You just have to feel the waves.โ€ — Frank Herbert


Overview

AKA: Taoist, Augur
Mystics control the flow of contradictory energies through their allies, and their enemies. They are mages of light and darkness, masters of both powerful blessings and ruinous curses. They are support units, causing their enemies to shine gloriously, and their enemies to wither and die slowly. They are mages, though they can back up their words with physical power, too.

Base Statistics

These are the basic statistics for anybody with Astrologer set as their main job.

HP 15 Weapon Power 1d6 Weapon Type Rods
MP 25 Spell Power 1d10 Armor Type Robes
Job Bonus +1 Luck, +1 Willpower Job Tree Machinist/Dancer

Skills

Characters with Mystic as their main job can use the following skills.

Explore Mind: Mystics feel the flow of energy through the land.
Social Mind: The give and take of a conversation is like the push and pull of the tides.
Knowledge Intelligence: The natural world informs a mystic's factual knowledge.

Mysticism

Mystics gain the following powers as they gain job levels. Mysticism falls into three major camps: Transformation, which causes great change in the subject; Yang, which affects a creature's body physically; and Yin, which affects a creature's mind and magic.

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1: Transformation: Fervor

The mystic sends their target into a brutal fury.

Fervor Spell 1 A
5 MP
Bestows Berserk on one ally.

2: Yang: Shield

This magic weaves a barrier around the target.

Shield Spell 1 A
10 MP
Bestows Protect on one ally.

3: Yin: Veil

Veil's blessing makes pernicious magic stick less often.

Veil Spell 1 A,
10 MP
Bestows Shell on one ally.

4: Transformation: Umbra

Umbra renders an enemy blind, making it harder for them to hit.

Umbra Spell 1 A
10 MP
Inflicts Blind on one enemy.

5: Yang: Courage

Courage bestows great power on an ally.

Courage Spell 1 A
10 MP
Bestows Bravery on one ally.

6: Yin: Zeal

Zeal bestows great mystical power on an ally.

Zeal Spell 1 A
10 MP
Bestows Faith on one ally.

7: Transformation: Shrink

Shrink diminishes the enemy to a gnome's size.

Shrink Spell 2 A
20 MP
Inflicts Mini on one enemy

8: Yang: Trepidation

The enemy flees from all who confront it.

Trepidation Spell 3 A
30 MP
Inflicts Eject on one enemy for 3 turns.

9: Yin: Atheism

Atheism makes magic ineffective.

Atheism Spell 3 A,
30 MP
Inflicts Atheist on one enemy.

10: Transformation: Toad

Toad turns your foes into a harmless amphibian.

Toad Spell 3 A
30 MP
Inflicts Frog on one enemy.

Epic: Transformation: Induration

Induration seals an enemy forever in stone.

Indurationv Spell 3 A
30 MP
Inflicts Petrify on one enemy.

Feats

Mystics can customize their abilities with feats, gaining new abilities and options.

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Rank I

Yang: Poison

Prerequisite: Mystic Level 2
A mystic with this feat slowly dissolves his enemy's body.

Poison [Ability] Spell 1 A
10 MP
Inflicts Poison on one enemy.

Yang: Regain

Prerequisite: Mystic Level 2
This feat allows a mystic to speed up an ally's healing

Regain [Ability] Spell 1 A
10 MP
Bestows Regen on one ally.

Yin: Refresh

Prerequisite: Mystic Level 3
A mystic with this feat restores her ally's magic power.

Refresh [Ability] Spell 1 A
10 MP
Bestows Refresh on one ally.

Yin: Rasp

Prerequisite: Mystic Level 3
A mystic with this feat slowly dissolves her foe's mind.

Rasp [Ability] Spell 1 A
10 MP
Inflicts Rasp on one enemy.

Rank II

Yang: Drain

Prerequisite: Mystic Level 5
Drain allows a mystic to siphon life from their foes.

Drain [Ability] Spell 2A
20 MP
Deal HALF SPELL POWER Shadow damage an enemy.
You gain HP equal to the amount of damage you deal.

Yang: Rampart

Prerequisite: Mystic Level 6
A mystic can defend all allies from physical attacks with a shield of holy light.

Rampart [Ability] Spell 2 A
20 MP
Bestows Protect on all allies.

Yin: Absorb

Prerequisite: Mystic Level 6
Absorb allows a mystic to siphon magic from their foes.

Absorb [Ability] Spell 2A
20 MP
Deal HALF SPELL POWER Shadow damage to the enemy's MP.
You gain MP equal to the amount of damage you deal.

Yin: Curtain

Prerequisite: Mystic Level 7
A mystic can protect allies from magic assault with a veil of holy light.

Curtain [Ability] Spell 2 A
20 MP
Bestows Shell on all allies.

Rank III

Yang: Confidence

Prerequisite: Mystic Level 8
A mystic with this feat learns to empower every allies' physical attack.

Confidence [Ability] Spell 3 A
30 MP
Bestows Bravery on all allies.

Yin: Insight

Prerequisite: Mystic Level 9
A mystic with this feat learns to empower every allies' magical attack.

Insight [Ability] Spell 3 A
30 MP
Bestows Faith on all allies.

Transformation: Vanish

Prerequisite: Mystic Level 10
A mystic with this feat steps into the spirit world for a moment.

Vanish [Ability] Spell 3 A
30 MP
Bestows Vanish on an ally.

Epic

Transformation: Corrpution

Prerequisite: Mystic Epic Level
Corruption turns your enemies against their allies, hungry for braaaaaaains.

Corruption Spell 4 A
40 MP
Inflicts Zombie on one enemy.

Predict: Reflect

Prerequisite: Mystic Epic Level
The mystic turns fate around on the enemy who targeted them

Reflect [Ability] Spell 4 A
40 MP
Bestows Reflect on the target.
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