Goblin
Gob_Ex.jpg

The Goblin Family

Goblins are malicious creatures of the wilderness and of nightmares, violent, vindictive, sadistic, bloodthirsty runts with a taste for pain and suffering of others. They are child-snatchers and puppy-killers who scurry through the fields and forests of the world looking for easy prey and delighting in the slow, screaming death of it. They are lowly vermin to most adventurers, who encounter them all over the world in various forms. Though weak and simpering in combat, they are quick to take advantage of a weakened opponent, so turning your back on one is bound to get you stabbed.

Goblin Base Stats

Bonus Feat: (Trade Max HP for Speed)
Str 05 Vig -3
Dex 16 Agi +3
Con 07 Vit -2
Int 14 Sor +2
Wis 10 Mnd +0
Cha 11 Spr +0

Goblin Combat Menu

Alchemist Combat Menu

Attack
Rifle Stashed Grenade
Defend
Defend Stashed Potion
Alchemy
Alchemy Transmutation
Items
Use Item Change Equipment
Move
Change Row Action Ability

Goblin (Level 1 Minion)

The most common type of goblin, these creatures scurry though many hidden areas of the world, waiting for just the right moment to cause suffering in any other creature.

Goblin

Combat Menu
Attack
Goblin Knife: +3 (1d8-3)
Defend
Full Defense: Gain +3 speed. Two full defenses gain back 1 hit and 1 spell.
Blue Magick
Goblin Punch +1 (1d4+1; x 2 vs. Level 1 targets)

Strategy
Goblins will use normal attacks until hit, and then they'll resort to Goblin Punch.

Rewards
01-50 5 gil
51-70 Potion
71-100 Shadow Shard
Combat Info Stats
ACC +3 CST +1 STR 05 VIG -3 Athletics -3
Crit:20 Luck:1, 2 DEX 16 AGI +3 Reflexes +3
WPW 1d8-3 MPW 1d8+1 CON 07 VIT -2 Endurance -2
EVA 13 NUL 09 INT 12 SOR +1 Logic +1
STA 0(-2) WIL 0(-1) WIS 09 MND -1 Insight -1
HP/Max HP TWO HITS or CRIT KILL MP/Max MP ONE SPELL CHA 14 SPR +2 Diplomacy +2
page_revision: 14, last_edited: 1255400841|%e %b %Y, %H:%M %Z (%O ago)
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