The Archetype is a broad look at your character's personality, role, and feel. When you select an archetype, you're putting your character in a broad boat, saying that you want to play a character that is like this.

You can make your own archetype, based on any ideas you have for your character, or select form the list below. You can combine up to four archetypes, but you don't have to. In fact, you don't even have to choose an archetype.

When you select your archetype, it affects your statistics.


Tribes and archetypes are essentially the same thing. Tribes are considered a group of people with this particular archetype. If you choose a Tribal Archetype, you should only choose one, unless you are a half-breed of some sort.

Archetype List

Archetype Description Stat Adjust
The All-Rounder Good at everything, bad at nothing None
The Antihero Dark, brooding, largely amoral +1 Vitality, -1 Spirit
The Big Lug A bit dull, but very powerful +1 Strength, -1 Intelligence
The Blue Oni Careful, calculated, and contemplative +1 Intelligence, -1 Spirit
The Frail Genius Brilliantly smart, but a lightweight +1 Intelligence, -1 Strength
The Kid Spunky and precocious, but still just a kid +1 Spirit, -1 Vitality
The Mom Nurturing, caring, and ass-kicking +1 Spirit, -1 Agility
The Pistol Very quick, but runs out of energy fast. +1 Agility, -1 Vitality
The Red Oni Peppy, energetic, and outgoing +1 Strength, -1 Vitality
The Tank Able to withstand anything…but slow +1 Vitality, -1 Agility
The Witch Cold, sarcastic, but explosive +1 Intelligence, -1 Vitality
Tribal Archetypes
Bangaa Desert-dwelling reptiles with a religious streak. +1 Strength, -1 Intelligence
Clavat Outgoing, friendly warrior-race that defends their allies. +1 Vitality, -1 Agility
Elvaan A tall, strong, highly religious, noble warrior-race +1 Strength, -1 Agility
Galka A strong-backed tribe of hard laborers that reincarnate +1 Vitality, -1 Intelligence
Lilty A short, child-like tribe of warriors that look a little like plants. +1 Strength, -1 Spirit
Mithra A feline tribe of playful, energetic hunters. +1 Agility, -1 Spirit
Moogle A small, adorable, clever tribe of tinkerers and spellcasters. +1 Intelligence, -1 Strength
Nu Mou A somewhat canine tribe of sages and beastmasters. +1 Spirit, -1 Agility
Selkie A river-faring tribe of traders and rogues that few trust. +1 Agility, -1 Vitality
Tarutaru A tribe of child-like mages who fear the world they don't know. +1 Intelligence, -1 Spirit
Viera A rabbit-eared tribe of nature-attuned creatures bound by strict codes. +1 Agility, -1 Strength
Yuke A mysterious, magical tribe covered in robes and armor. +1 Intelligence, -1 Vitality
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